Sunday, April 12, 2015

Ten Answer FIFA 15 Community Questions from EA


Q: As it is near impossible to be able to afford some of the best players in the game purely by playing matches, are there any plans to have larger rewards for playing games?
A: Our focus is on balancing and stabilizing the economy so that current coin rewards maintain their intended value. Increasing coin (buy FIFA 15 coins use the code "fifa15buymfy5%") rewards for matches would only continue the imbalance and instability of the FUT economy. However, we’re currently exploring new FUT promotions and content ideas while keeping the game balanced. We will also offer featured in-game tournaments with bigger rewards.
Q: What’s the reason behind implementing universal price ranges instead of doing it for each console (separately)?
A: At first, Price Ranges were universal for all players across all platforms. We felt that this was the fairest method of introducing the feature. And to be honest, it was also the best way to manage the feature on the back end. However, based on your feedback, we’ve already set separate ranges on different platforms for high-rated players.
EA Answer to Ten FIFA 15 Community Questions
Q: Is there a reason for minimal price bands, if so what is it?
A: Removing the minimum range would open Price Ranges to the movement of fraudulent coin selling transfers. Coin sellers (FIFA15BUY) are looking to use certain players with market values much lower than their maximum range in order to transfer set amounts of coins. We understand that the minimum price range has been a frustration for many of you, but it’s a necessary part of eliminating coin selling (FIFA15BUY) in FUT. We’ll continue to adjust Price Ranges for players in order to find the right balance for the Transfer Market.
Q: Why were price bands implemented at this point in the life cycle of Fifa 15? 
A: The inflation of player prices (due to increased levels of fraudulent coins in the market) had to be addressed as soon as possible. The benefits, including a balanced market and attainable player prices, are the positives of making this change for FUT 15.
.Q: Is anything big planned for after TOTS this year to keep people interested in FUT? (like they did last year with World Cup mode?)
A: We got some cool promotions planned, including brand new in-forms. We still haven’t used our pink IF colour yet ;-).
Q: Why is the gameplay so different between FUT and Online seasons? Seems like the general pace of the game is way different and the gameplay mechanics are noticeably less-buggy in Online seasons. Also there are some features in online seasons that are very helpful to tweak my squad exactly to my liking ie custom formations & ability to save custom tactics. Is there any reason why these weren’t included in FUT?
A: Chemistry is the difference between FUT and Online Seasons. Chemistry boosts player attributes (shooting, pace, and more). We believe that custom formations don’t really work well with the chemistry system and would be exploited.
Q: Could you tell us exactly how chem styles and overall chemistry affect our players? What does playing on 4 chem vs 7 chem vs 10 chem look like from a programmers point of view? What does a Hunter card look like from a programmers point of view? We can see what it says on the screen, but what is it actually doing behind the scenes.
A: It’s hard to easily explain without going technical details, but here goes. The general principle of player chemistry is this: if a player has less than 5 Chem, they will perform worse than their base attributes. If a player has greater than 5 Chem, then they will perform better than their base attributes. A Chemistry Style then amplifies the nature of that improved performance for the base attributes it affects. So each chemistry style is mapped to a set of systems that affect the player, and then we use the chemistry number to determine how they fall within the range of “less effective” to “more effective”. Team chemistry also affects every player slightly, but not nearly as much as individual chemistry.
Q: Will I ever be able to trade players with friends again through trade offers? I used to like trying out my friends Ibra and letting him try out my Robben, etc.
A: We currently have no plans of bringing Trade Offers back to FUT, and that’s simply because of coin selling (FIFA15BUY). The majority of times the feature was used, it was used for coin selling. After looking the feature’s usage numbers and a very, very small amount of people were using it for the right reasons like you were.
Q: Would EA consider releasing throwbacks cards every Thursday like 2K does in MyTeam, or Madden in Mut with flashback players? 
A: Unlike single-league sports like American Football and basketball, football is a lot more complex as it deals with multiple clubs, leagues, and countries. We only have access to players at their current teams, not their previous teams. This is why FUT Legends don’t have clubs associated with them. Games like EA SPORTS MADDEN deal with a single league license, so they have a lot more flexibility and access to the past and present.
Q: I keep hearing about this ELO matchmaking system, but we never see an ELO score for ourselves or our opponents. I’d like to actually be able to see the ELO rankings for me and my opponent so I know what’s going on when I’m on a big win/loss streak. Is there any way we could get some transparency there? 
A: A while ago we did show skill ratings (which incorporates ELO) in matchmaking for FIFA. However, we found that that people were using this for the wrong reasons. For example: many would deliberately lose in single H2H matches in order to bring their skill rating down. Then they would then use that lower skill rating to matchup against weaker opponents in order to progress in FIFA Seasons. Therefore, we decided it best to not have it displayed any more.

Wednesday, April 8, 2015

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Available in Packs: 6pm April 8 – 5:30pm April 15, 2015
Our Highlight: Jérôme Boateng
  Starting Eleven:
    GK: Morgan De Sanctis, Roma – 79->80
    CB: Phil Jagielka, Everton – 80->82
    LB: Ricardo Rodriguez, VfL Wolfsburg – 80->82
    CB: Jérémy Mathieu, FC Barcelona – 80->81
    CM (CDM): Blaise Matuidi, Paris Saint-Germain – 83->85
    CAM (CM): Gonzalo Castro, Bayer 04 Leverkusen – 80->81
    CAM: Alex Teixeira, Shakhtar Donetsk – 79->80
    CM: Ander Herrera, Manchester United – 79->80
    LW: Cristiano Ronaldo, Real Madrid – 92->96
    RW: Quaresma, FC Porto – 80->81
    ST (RW): Hulk, Zenit St. Petersburg – 83->84
    Substitutes:
    GK: Eugene Galeković, Adelaide United – 67->71
    CB: Connor Goldson, Shrewsbury Town – 61->64
    CM: Steven Luštica, Brisbane Roar – 60->64
    RM: Patrick Hermann, Borussia M’gladbach – 76->80
    CAM: Kim Do Heon, Seongnam FC – 72->73
    ST: Gustavo Canales, Universidad de Chile – 74->74
    ST: Modibo Maïga, FC Metz – 74->74

Monday, April 6, 2015

When the TOTS of FUT 15 Will Be Released ?

Since Team of the Year was released ( in January) we have been repeatedly questioning about when the TOTS of FUT 15 will be released. In fact, we don’t know the answer. The good news is we are very close to finally getting an answer.

Year after year, EA follows a very strict calendar. Looking to the release dates of the previous years, it is possible to get a good idea about when the TOTS of FUT 15 will begin. In FIFA 12 and FIFA 13, the first TOTS was launched respectively at May 2 and May 8. However, in FIFA 14 the expected date (May 7) was anticipated two weeks. This was an exception obviously due to the World Cup. What sets the date of the first TOTS is the calendar of domestic leagues. This season, the end of major European leagues is in line with what happened in 2013 and previous years. That’s why the first TOTS of FUT 15 should be announced at May 6, 2015 at 4pm (UK time) and released in packs two hours later. Since these teams are always announced at Wednesdays, the alternative dates are April 29 or May 13.
When the TOTS of FUT 15 Will Be Released ?
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Like it happened in previous years, the Community TOTS will be the first one to be launched. In fact, this has been officially confirmed by EA Sports that began to consult the community about the most suitable players for these three teams (gold, silver and bronze) on April 1. In FUT 14 that happened on April 2. That is, exactly three weeks before the TOTS launch. Applying the rule to this year could mean that we would know the Community TOTS on the 22nd of April, something that is out of the question since that is the deadline EA has to hear gamers opinions. The date of the 29th of April is a valid date but the strongest date is still May the 6th because in FIFA 13 and previous years there were always two weeks between the deadline and the TOTS launch.
May the 6th is also the expected release date published in the popular FIFA Game News calendar. For those who don’t know, this calendar aggregates the dates of the most important FIFA 15 events. Despite having been published ten months ago, almost all the dates actually came out to be true. The FIFA 14 calendar also reached a 95% success rate, achieving correct predictions, amongst others, the dates of TOTY and TOTS. It is the most reliable source that can be found but the truth will only be known when the TOTS comes out.
Obviously subject to error, here are the expected dates for the TOTS of FUT 15:
    Gold Community TOTS – May 6th to 13th, 2015
    Silver Community TOTS – May 6th to 13th, 2015
    Bronze Community TOTS – May 6th to 13th, 2015
    Barclays Premier League TOTS – May 13th to 20th, 2015
    Football League TOTS – May 15th to 18th, 2015
    Bundesliga TOTS- May 20th to 27th, 2015
    Serie A TOTS – May 27th to June 3rd, 2015
    Ligue 1 TOTS – May 27th to June 3rd, 2015
    Liga BBVA TOTS – June 3rd to 10th, 2015
    Rest of the World TOTS – June 5th to 8th, 2015
    EAS FC TOTS – June 8th to 12th, 2015

Now that you already know when the TOTS of FUT 15 will be released, you can start the countdown. BUT do not think that the game ends with the Team of the Season launch. EA has something special for the last few months before the release of FIFA 16, similar to what happened last year with the World Cup expansion.

Thursday, April 2, 2015

APRIL 1 TOTW -----------------FIFA Ultimate Team - Team of the Week





Each week FIFA Ultimate Team assembles the best players from international and club competition around the world. This collection of players is available to challenge in FIFA Ultimate Team.



Starting XI
  • GK: Costel Pantilimon – Sunderland (England) – Romania
  • CB: Jérôme Boateng – Bayern München (Germany) – Germany
  • CB: Fabian Schär – FC Basel (Switzerland) – Switzerland
  • RB: Peter Pekarík – Hertha BSC (Germany) – Slovakia
  • LM: Fábio Coentrão – Real Madrid (Spain) – Portugal
  • LM: Ivica Olić – Hamburger SV (Germany) - Croatia
  • CM: Marouane Fellaini – Manchester United (England) – Belgium
  • CAM: Xherdan Shaqiri – Inter (Italy) – Switzerland
  • LW: Danny Welbeck – Arsenal (England) – England
  • CF: Gareth Bale – Real Madrid (Spain) – Wales
  • ST: Edin Džeko – Manchester City (England) – Bosnia and Herzegovina
Substitutes & Reserves
  • GK: Alberto – Real Sporting de Gijón (Spain) – Spain
  • CB: Ike Opara – Sporting KC (MLS) – USA
  • RM: Birkir Bjarnason – Pescara (Italy) – Iceland
  • CAM: Zlatko Junuzović – Werder Bremen (Germany) – Austria
  • CAM: Guilherme Finkler – Melbourne Victory (Australia) – Brazil
  • ST: Kyle Lafferty – Çaykur Rizespor (Turkey) – Northern Ireland
  • ST: Steven Fletcher – Sunderland (England) - Scotland                  *Please note: starting line-up and/or player positioning may differ slightly in-game.
The Team of the Week is available to play against each and every week in FIFA Ultimate Team. TOTW items are available by chance when opening FIFA Ultimate Team Packs.

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